Class: ExtrudeGeometry

ExtrudeGeometry()

Creates extruded geometry from a path shape.

Parameters:

  • curveSegments: <int> - Number of points on the curves
  • steps: <int> - Number of points for z-side extrusions / used for subdividing segments of extrude spline too
  • depth: <float> - Depth to extrude the shape
  • bevelEnabled: <bool> - Turn on bevel
  • bevelThickness: <float> - How deep into the original shape the bevel goes
  • bevelSize: <float> - How far from the shape outline (including bevelOffset) the bevel extends
  • bevelOffset: <float> - How far from the shape outline the bevel starts
  • bevelSegments: <int> - Number of bevel layers
  • extrudePath: <THREE.Curve> - Curve to extrude the shape along
  • UVGenerator: <Object> - Object that provides UV generator functions