Class: ExtrudeGeometry
ExtrudeGeometry()
Creates extruded geometry from a path shape.
Parameters:
- curveSegments: <int> - Number of points on the curves
- steps: <int> - Number of points for z-side extrusions / used for subdividing segments of extrude spline too
- depth: <float> - Depth to extrude the shape
- bevelEnabled: <bool> - Turn on bevel
- bevelThickness: <float> - How deep into the original shape the bevel goes
- bevelSize: <float> - How far from the shape outline (including bevelOffset) the bevel extends
- bevelOffset: <float> - How far from the shape outline the bevel starts
- bevelSegments: <int> - Number of bevel layers
- extrudePath: <THREE.Curve> - Curve to extrude the shape along
- UVGenerator: <Object> - Object that provides UV generator functions